Example Archive¶

This is a collection of code snippets that represent common GeoTrellis tasks.

Get the Extent of a Tile¶

Motivation: Given a pair (SpatialKey, Tile), you’d like to know the geographic area on the earth that they cover (the Extent). This Extent has many uses within GeoTrellis.

This solution assumes you have a LayoutDefinition on hand. If you’re working with a TileLayerRDD, as many GeoTrellis operations do, then grabbing one is just:

val layer: TileLayerRDD[SpatialKey] = ...  /* Output of previous work */



Now to find the Extent of the key/tile pair:

val (key, tile): (SpatialKey, Tile) = ...

val extent1: Extent = key.extent(layout)        /* As of GeoTrellis 1.2 */
val extent2: Extent = layout.mapTransform(key)  /* For versions < 1.2 */


Create a Layer from a single Tile¶

Motivation: You’ve gotten a single Tile as output from some GeoTrellis function. Now you’d like to promote it as-is as a GeoTrellis layer, perhaps for easy output.

First, it is assumed that you know the projection (CRS) that your Tile is in, and that you’ve calculated its Extent. If so, you can construct a ProjectedRaster:

val tile: Tile = ...
val crs: CRS = ...
val extent: Extent = ...

val raster: ProjectedRaster[Tile] = ProjectedRaster(Raster(tile, extent), crs)


This is the minimum amount of information required to construct a Layer. A function that does that could look like this:

import geotrellis.raster._
import geotrellis.spark._
import geotrellis.spark.SpatialKey._  /* To get a Boundable instance for SpatialKey */
import geotrellis.spark.tiling._
import geotrellis.vector._
import org.apache.spark._
import org.apache.spark.rdd._

/** Convert an in-memory Tile into a GeoTrellis layer. */
def toLayer(pr: ProjectedRaster[Tile])(implicit sc: SparkContext): TileLayerRDD[SpatialKey] = {

val layer: RDD[(ProjectedExtent, Tile)] =
sc.parallelize(List((ProjectedExtent(pr.raster.extent, pr.crs), pr.raster.tile)))

val scheme: LayoutScheme = ZoomedLayoutScheme(pr.crs)

/* The metadata, plus the zoom level corresponding to the size of the Tile.
* We don't need the zoom level here, but it deserves a note.
*/